fixed default rotation on containers and shapes, should be 0 degrees now

This commit is contained in:
bluesaxman 2022-09-13 12:07:57 -06:00
parent 26edf8381f
commit 53c6a37741

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@ -7,7 +7,7 @@ class shape {
this.type = "string" == typeof type ? (["rect","elipse","image"].includes(type) ? type : "rect") : "rect";
this.coordinates = coordinates instanceof vector ? coordinates : new vector([0,0]);
this.dimentions = dimentions instanceof vector ? dimentions : new vector([1,1]);
this.rotation = rotation instanceof vector ? rotation : new vector([0,-1]);
this.rotation = rotation instanceof vector ? rotation : new vector([0,1]);
this.fColor = "string" == typeof fColor ? fColor : undefined;
this.bColor = "string" == typeof bColor ? bColor : undefined;
this.bStyle = "number" == typeof bStyle ? bStyle : undefined;
@ -89,7 +89,7 @@ class container {
constructor(coordinates,dimentions,rotation) {
this.coordinates = coordinates instanceof vector ? coordinates : new vector([0,0]);
this.size = dimentions instanceof vector ? dimentions : new vector([1,1]);
this.rotation = rotation instanceof vector ? rotation : new vector([0,-1]);
this.rotation = rotation instanceof vector ? rotation : new vector([0,1]);
this.movementVector = new vector([0,0]);
this.shapes = [];
this.containers = [];