mirror of
https://forge.murkfall.net/bluesaxman/deckard-and-company.git
synced 2026-03-13 08:54:20 -06:00
large logic rework for smooth game setup, and error handling
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@@ -272,18 +272,28 @@ sub normalizeSession {
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my $origin = 'ws://test.murkfall.net';
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sub joinSession {
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my ($sessionID, $userID) = @_;
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unless (defined($sessions{$sessionID})) {
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print $sessionID." does not exsist, attempting to create...\n";
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if (generateSession($sessionID)) {
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print "Session ".$sessionID." has been created.\n";
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my $conn = shift;
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unless (defined($conn->{session})) {
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$conn->{session} = generateSession();
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$conn->send_utf8('{"session":"'.$conn->{session}.'"}');
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return 0;
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}
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unless (defined($sessions{$conn->{session}})) {
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print $conn->{session}." does not exsist, attempting to create...\n";
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if (my $genSession = generateSession($conn->{session})) {
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if ( $genSession == $conn->{session} ) {
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print "Session ".$conn->{session}." has been created.\n";
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} else {
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print "ERROR: issues with creating session ".$conn->{session}."\n";
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print "Session ".$genSession." used instead\n";
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$conn->{session} = $genSession;
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}
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} else {
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print "ERROR: Could not create session ".$sessionID."\n";
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print "ERROR: Could not create session ".$conn->{session}."\n";
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return 0;
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}
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}
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unless (addUser($sessionID,$userID)) {
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unless (addUser($conn->{session},$conn->{user})) {
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#assume rejoining user
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}
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return 1;
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@@ -310,8 +320,7 @@ my $server = Net::WebSocket::Server->new(
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},
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ready => sub {
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my ($conn) = @_;
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$conn->send_utf8('{"request":"user"}');
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$conn->send_utf8('{"request":"session"}');
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$conn->send_utf8('{"request":"join"}');
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},
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utf8 => sub {
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my ($conn, $msg) = @_;
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@@ -320,20 +329,27 @@ my $server = Net::WebSocket::Server->new(
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eval { $messageData = from_json($msg) };
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if ($@) { $conn->send_utf8('{"error":100, "message":"ERROR: Invalid json"}'); return 0;}
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if (defined($messageData->{user})) {
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if ( grep( /^user$/, keys(%$messageData)) ) {
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$conn->{user} = $messageData->{user};
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# Need to check if userID is unique
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$conn->send_utf8('{"info":"user success"}');
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$conn->send_utf8('{"info":"user success","request":"join"}');
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}
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if (defined($messageData->{session})) {
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unless(defined($conn->{user})) { $conn->send_utf8('{"error":200, "message":"Could not join session, no user defined", "request":"user"}'); $conn->send_utf8('{"request":"session"}'); return 0; }
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$conn->{session} = $messageData->{session};
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$conn->send_utf8('{"info":"session success", "request":"join"}');
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if ( grep( /^session$/, keys(%$messageData)) ) {
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if (defined($messageData->{session})) {
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$conn->{session} = $messageData->{session};
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$conn->send_utf8('{"info":"session success", "request":"join"}');
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} else {
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$conn->{session} = generateSession();
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$conn->send_utf8('{"session":"'.$conn->{session}.'"}');
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$conn->disconnect(4101,"Closed in anticipation of rejoin with new session");
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}
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}
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if (defined($messageData->{action})) {
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if ($messageData->{action} =~ /join/ ) {
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if (joinSession($conn->{session},$conn->{user})) { $conn->send_utf8('{"info":"join success", "request":"update"}');
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} else { $conn->send_utf8('{"error":201,"message":"could not create session","request":"session"}') } }
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unless ( grep( /^session$/, %$conn) ) { $conn->send_utf8('{"request":"session"}'); return 1; }
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unless ( grep( /^user$/, %$conn) ) { $conn->send_utf8('{"request":"user"}'); return 1; }
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if (joinSession($conn)) { $conn->send_utf8('{"info":"join success", "request":"update"}');
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} else { $conn->send_utf8('{"error":201,"message":"could not create session","request":"close"}') } }
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if ($messageData->{action} =~ /update/ ) { my $sessionID = $conn->{session}; normalizeSession($conn->{session}); for ($conn->server->connections) { if ($_->{session} == $conn->{session}) {
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#This might be a lot to do at once, might need to break it up in the future.
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# Update all connections joined to this session.
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