From b4f863b6ac8085fe13518d55d603bce8555e860d Mon Sep 17 00:00:00 2001 From: bluesaxman Date: Wed, 25 Jan 2023 20:20:02 -0700 Subject: [PATCH] Added example combat --- COMBAT.md | 31 ++++++++++++++++++++++++++++++- 1 file changed, 30 insertions(+), 1 deletion(-) diff --git a/COMBAT.md b/COMBAT.md index 5da1d59..5ab4bcc 100644 --- a/COMBAT.md +++ b/COMBAT.md @@ -1,5 +1,34 @@ ## Combat -Combat is always between two creatures, and is always one round. Additional Combats can take place but generally one should settle a fight between two creatures. (it may not kill ether one). Combat is calculated simoltaniusly unless there is a tie, in which case the creature with the highest quickness wins. To settle Combat, Each creature rolls d6 equal to their Strength. And then d6 equal to their Health. Minus the value rolled for the opponents Strength from the creatures Health. The higher number wins combat, incapacitating the other creature. If ether or both numbers are negitive. The creature with a negitive number loses one point of Health. +Combat is always between two creatures, and is always one round. Additional Combats can take place but generally one should settle a fight between two creatures. (it may not kill ether one). Combat is calculated simoltaniusly unless there is a tie, in which case the creature with the highest quickness wins. To settle Combat, Each creature rolls d6 equal to their Strength. And then d6 equal to their Health. Minus the value rolled for the opponents Strength from the creatures Health. The higher number wins combat, incapacitating the other creature if the winning number is more than or equal to twice the losing number. If ether or both numbers are negitive. The creature with a negitive number loses one point of Health. Additional mechanics can be DBS. + + +### Example Combat +Creature A +Health: 5 +Strength: 3 +Inteligence: 2 +Quickness: 4 + +Creature B: +Health: 8 +Strength: 4 +Inteligence: 3 +Quickness: 1 + +Creature A has the higher quickness and chooses to initiate combat. + +Creature A rolls 5d6 for Health and 3d6 for Strength +Resultes: 24 Health, 15 Strength + +Creature B rolls 8d6 for Health, and 4d6 for Strength +Resultes: 30 Health, 10 Strength + + +Creature A: 24 Health - 10 Strength = 14 + +Creature B: 30 Health - 15 Strength = 15 + +Creature B wins Combat, Creature A is not incopacitated and ether creature can initiate combat again with eachother or other creatures.