diff --git a/src/settings/MAGIC.md b/src/settings/MAGIC.md index 7e26df1..8e228ee 100644 --- a/src/settings/MAGIC.md +++ b/src/settings/MAGIC.md @@ -2,8 +2,50 @@ To cast a magic spell, a creature must meet the following conditions: -- Have an Intelligence level greater than or equal to the level of the spell being cast. -- Meet a skill check using the spell level times 5 to determine the difficulty +- Have an Intelligence level greater than or equal to the casting level of the spell. +- Meet a skill check using the spells difficulty level - Not have a fully opposing (10) affenty to that magic type. -### Spells +When a spell is cast, use the combat system to determine the outcome. + +### Spell structure + +There is no "spell list" like there might be in other settings or other systems. Instead the creativity is left to the players and the game runner, here is how a spell is determined. A spell can be written down for conviniance, but certainly does not need to be since it can be redetermined later on. + +#### Spell Casting Level + +The casting level of a spell is determined by adding all the affinity levels of a spell together. + +#### Spell Difficulty Level + +The difficulty level of a spell is determined by multiplying all affinity levels of a spell together, if an affinity level is 1, use 2 instead. + +#### Spell Affinity(s) + +A spell may have one or more Affinitie levels (example: heat 4, technology 2), provided they do not conflict with an opposing Affinity. A spell cannot use heat and cold for example, this means a spell can have up to 5 Affinitys, one for each spectrum, this however is not required. + +#### Spell Form + +The spells form determines its use. There are 3 forms, they will be explained below. A spell may only have one form. + +##### Bolt + +This form is the most traditional, the spell is thrown by the creature at another creature. + +##### Infuse + +This form is used to by touch, the spell is infused into a creature by another creature by contact. + +##### Meditative + +This form is not showy, the spell is used within the creature casting it. + +### Example spell + +Affinity: heat 2 +Casting Level: 2 +Difficulty Level: 2 +Form Bolt + +--- +