From cda07253b95f68ede830d0cfb684fede977056bf Mon Sep 17 00:00:00 2001 From: bluesaxman Date: Wed, 25 Jan 2023 20:09:05 -0700 Subject: [PATCH] populated COMBAT.md --- COMBAT.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/COMBAT.md b/COMBAT.md index 8e6057a..5da1d59 100644 --- a/COMBAT.md +++ b/COMBAT.md @@ -1 +1,5 @@ ## Combat + +Combat is always between two creatures, and is always one round. Additional Combats can take place but generally one should settle a fight between two creatures. (it may not kill ether one). Combat is calculated simoltaniusly unless there is a tie, in which case the creature with the highest quickness wins. To settle Combat, Each creature rolls d6 equal to their Strength. And then d6 equal to their Health. Minus the value rolled for the opponents Strength from the creatures Health. The higher number wins combat, incapacitating the other creature. If ether or both numbers are negitive. The creature with a negitive number loses one point of Health. + +Additional mechanics can be DBS.