## Magic Magic exists in a set of spectrums, these spectrums are defined in Magic Types below. These spectrums range from 0 - 10, in ether direction. A side from the affinity mechanics below, how or even if magic is used, or if it is even called magic is DBS ### Magic Types - Thermal (Heat <-> Cold) - Lumanance (Light <-> Dark) - Morality (Good <-> Evil) - Naturality (Nature <-> Technologic) - Vitality (Life <-> Death) ### Affinity The only how that is not DBS is affinity. As magic is used (whatever the term "use" that might be DBS), a creature develops affinity for that type of magic by 1 point per use up to the cap of 10 (you move along the spectrum by 1 point, so if you were cold 4 and used heat, you would be cold 3). A creature is always weak to its opposing type affinity. I.E. A creature that has a high affinity for heat will be weak against cold, or vise versa. ---