1.4 KiB
Skills
Skills are how a creature does things, all skills are DBS. Skills improve with successful use. A creature starts with 1 level in every skill unless otherwise DBS.
Determining task difficulty level
This is mostly determined at the discretion of the game runner. A general rule of thumb is that an easy task should be about 5, should be increased by 5 per difficulty level.
Skill attempts
To make an attempt of a skill, one must roll a number of d6 equal to the level of the skill. This number must meet or exceed the difficulty level of the task at hand. Additional attempts can be made which are additive to each other as long as failure of the task is not permanent, each attempt takes 1 minute of in game time. (Examples: Picking a lock requires 50, and the creature has a lock picking of 2, they would always fail as they can only roll a maximum of 12, however they can succeed after a minimum of 5 attempts, or a maximum of 25 attempts. However, jumping over a pit requires 20, only a creature with a jumping level of 3 or more would be able to succeed, as failure of the task is final) Additional mechanics surrounding this can be DBS.
Improving skills
To improve a skill by 1 level, a creature must use that skill successfully a number of times equal to the level times 10. So to improve a level 7 skill you would need to use it successfully 70 times.