Added UI placeholders in code for the other sections.
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@ -45,6 +45,9 @@ function updateEvent() {
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buttonAdd("#Deck_"+deck.name,null,"Draw", function () {
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window.gameSession.send('{"action":"draw","deck":"'+deckID+'","hand":"'+"default"+'"}'); // Will need to be updated when I figure out selection
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}, "deck_button draw","div");
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buttonAdd("#Deck_"+deck.name,null,"X", function () {
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window.gameSession.send('{"action":"del","type":"deck","id":"'+deckID+'"}');
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}, "deck_button delete", "div");
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});
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buttonAdd("#decks",null,"+",function () {
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popupDialog("addDeck","Please name new deck",true, inputDialog,{"inputType":"text"},function (newDeckName) {
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@ -67,13 +70,18 @@ function updateEvent() {
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myHands.forEach(function (handID) {
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var hand = window.gameState.hands[handID];
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window.UI.display[handID] = elementPlace("#hands","Hand_"+hand.name,"hand","li");
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window.UI.display[handID].innerText = hand.name;
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window.UI.display[handID].controls = elementPlace("#Hand_"+hand.name,null,"controls","div");
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window.UI.display[handID].controls.innerHTML = "<div>"+hand.name+"</div>";
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// Muligan Hand
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// Delete Hand
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window.UI.display[handID].cards = elementPlace("#Hand_"+hand.name,hand.name+"_cards",null,"ol");
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hand.cards.forEach(function (card,index) {
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window.UI.display[handID].cards[index] = elementPlace("#"+hand.name+"_cards",null,"card","li");
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window.UI.display[handID].cards[index].innerHTML = card;
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// Play Card
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});
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});
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// Add Hand
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}
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if (window.UI.menu.pools.button.checked) {
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elementPlace("#display","pools",null,"ol");
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@ -83,7 +91,9 @@ function updateEvent() {
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var pool = window.gameState.pools[poolID];
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window.UI.display[poolID] = elementPlace("#pools","Pool_"+pool.name,"pool","li");
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window.UI.display[poolID].innerText = pool.name+":"+pool.top;
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// Delete Pool
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});
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// Add Pool
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}
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}
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