populated COMBAT.md
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## Combat
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Combat is always between two creatures, and is always one round. Additional Combats can take place but generally one should settle a fight between two creatures. (it may not kill ether one). Combat is calculated simoltaniusly unless there is a tie, in which case the creature with the highest quickness wins. To settle Combat, Each creature rolls d6 equal to their Strength. And then d6 equal to their Health. Minus the value rolled for the opponents Strength from the creatures Health. The higher number wins combat, incapacitating the other creature. If ether or both numbers are negitive. The creature with a negitive number loses one point of Health.
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Additional mechanics can be DBS.
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